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Thoughts on: From “First Person Shooter” to Multi-User knowledge spaces –...

Fuchs, M. & Eckermann, S. (2001) From “First Person Shooter” to Multi-User Knowledge Spaces. In F. Nack (Ed.) Proceedings COSIGN 2001 – 1st Conference on Computational Semiotics for Games and New...

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Further thoughts on : Expositur project (Fuchs and Eckermann)

Fuchs, M. (2001) Expositur – A Virtual Knowledge Space (Theory). Retrieved May 25, 2008 from Syl.Eckermann website http://syl-eckermann.net/expositur/theory.html I came across some additional...

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Thoughts on: The things we learned on Liberty Island – Oliver and Pelletier.

Oliver, M. and Pelletier, C. (2005) The things we learned on Liberty Island: designing games to help people become competent game players. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds...

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Thoughts on: Authentic Learning Experiences Through Play: Games, Simulations...

Galarneau, L. (2005) Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play ....

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Thoughts on: Beyond the Shooter Game: Examining Presence and Hostile Outcomes...

Eastin, M. and Griffiths, R. (2006) Beyond the Shooter Game: Examining Presence and Hostile Outcomes Among Male Game Players. Communication Research 2006; 33; 448 Retrieved 31st May, 2008 from...

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Thoughts on: UnrealTriage: A Game-Based Simulation for Emergency Response...

McGrath, D. and Hill, D. (2004) UnrealTriage: A Game-based Simulation for Emergency Response Institute for Security Technology Studies, Dartmouth College. Retrieved 31st May 2008 from...

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Quick project update

This project is doing my head in a little – but in a good way. The simple premise that I started with – that I want to see how it might be possible to use FPS style games for learning – has twisted and...

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Why is it always a first person shooter?

One of the things that has come from the thought I have put into my project (full details to come shortly) into educational applications of FPS style games has been a real belief that first person...

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Creating the First Person Learner: Educational Applications of the First...

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve...

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Guide to models in FPSC – First Person Shooter Creator

Well, after a fairly lengthy spell (hopefully) finishing off my Masters in Education (I.T in Education), I’m back. I submitted my final assignment on Friday and now I just have to sit on the edge of my...

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